Graphics card settings for Gaming/Moviemaking

hey everyone,

i been keeping seriously busy with work these days, my x264 encoding tutorial is still unfinished, so many settings to take care of. Hoping i will finish it sooner.

i have been asked quite alot of time about the graphics card settings that i use for moviemaking and also for normal gaming. so here are my settings, i use Nvidia 8800GT, so the settings might differ if you are using another graphics card, but must surely be having alternatives.

Browse down to Control Panel> Nvidia Control Panel | Manage 3d Settings

we are going to manipulate The ” Global Settings” here, the similar can be done with settings for specific “Programs”, but global settings are better when you play a good amount of games, or use software like 3dmax, maya, or cinema 4d. though most of the games now a days have their own 3d control panel to set values for anti aliasing, but you can alternatively set it global, that suits well for most of the games.

Settings for Normal Gaming :
the game i m focusing here is off-course our favorite ” Counter Strike”, if you have been playing with default graphics card settings for sometime, you will be surprised how some settings can make the game interesting and improves the overall gameplay.



i remember when i first switched from normal settings to these, my gameplay improved a little when it comes to counter strike, cause the depth is improved by changing anti aliasing settings,  the things far off appear better, better vision, better headshots lol.

Settings for Movie making:
Precaution: These settings are hardware intensive, only use these settings when you are taking screen shots using “start movie” or using fraps for recording game footage.



After these settings you will be surprised to see how sharper things look within the game, and thats what we actually need in movies, the boxes edges will look sharper, the distances will look clearer.

thats it for now :)

September 25, 2009 at 2:44 am | Tutorials | 1 comment

Code the Video Episode 2 : Encoding In XVID !


heyyy all,

i know its been a long time since i wrote the first encoding guide, the episode 1 : encoding guide in WMV,  Glad that everyone liked it :) . So i am back here with a more complicated codec called XVID, probably an successor of DIVX ( written in reverse).

i dont remember using XVID much, cause i was kinda lazy to first export the file as uncompressed avi and then encode it seperately using virtual dub :P , so i used to just output it as WMV, which i still like alot though. But lets try something different now. I am going to tell you how its actually done in a proper way, so that we can achieve the best possible quality on a given bit rate.


July 15, 2009 at 5:21 am | Tutorials | 2 comments

[ Code The Video ] Chapter 1 : Rendering In WMV


Welcome to the new series of articles that i am going to present in upcoming posts on the website, this is called ” Code the Video ” , encoding the video after post production or editing is one of the most important parts of all editing work. When rendering your video from You production software you must be aware of what bit rate ( bits per second ) is actually required for proper conservation of the quality, without making the size too large for viewers to stream of download.

In today’s episode of ” Code the Video” ,  i am going to guide you about how to encode any video edit into WMV ( Windows Media Video). Encoding in wmv is one the easiest things to do, but you just need to be careful with bit rate and some other settings. i have used wmv encoding for most of my videos, until recently only i have started using x264 , which i am going to explain in my future posts. So, Lets get started !!

The software example i am using here is of Sony Vegas, other softwares have similar settings too, so its very basic. After you have finished making your  project in sony vegas, added effects, and your now ready to show it to the world.

Go to File > Render As  , you will be greeted with a window having basic settings for selecting the encoding type ,


May 20, 2009 at 9:20 pm | Tutorials | 9 comments

Photoshop Series : Power Of Color Dodge !!!

Color dodge, for those who are unaware about this term, i m going to explain it from the very beginning !!! All photoshop users are aware of the layer blending modes, like screen, overlay , hard light , soft light and many more. layer blending modes are the representation of how one layer affects the layer below it , each blending mode have its own special feature , concerning how it handles the brightness, colors, and various other features .


Most of you might have tried them at least once i guess, maybe by mistake, or maybe just playing around with which one actually looks the best for a particular kind of image. i have always been confused about what text effect to use in a particular poster, website header, or some random text that you plan to do.  i have received alot of queries about how i did the ” coming soon” text effect on this website long time back.

So, besides ” overlay”, screen , hard light soft light, we have one mode called color dodge. what this blending mode actually do is, it makes the above layer feel as if there is a light source beneath it and the light is dodging throught the layer. For color dodge to work properly , we shud make sure we have a good varying background beneath, that can be anything grudge, or maybe just simple gradient of 2 or more colors.

so lets get started with color dodge, after this tutorial , you will be able to make something like .



May 20, 2009 at 1:42 pm | Tutorials | 4 comments

Moviemaking [ Basics Explained : Episode 1]

hey all,

i always wanted to see more n more ppl from India doing editing stuff, but never got the chance to see some :/ , probably because we r unaware of how to do it, or we r just too lazy to even attempt.


takes me ages back to the ACID movie by my really nice friend delirious , whom i really respect alot, probably this movie triggered me into esports editing, and made me think about how this stuff was actually done by him, glad tht i got a chance to see such a nice edit, by one of the best editors alive !!!!!
so today, i am going to post the basic procedure of how cs movies r made, or how i will make them.. i have been making movies for about an year n half now, so just a beginner , trying my best…

Here are the steps i follow :

this is just a BASIC tutorial about getting started, will explain advanced stuff in future posts.
softwares u need :
Sony vegas
Bmp to avi ( posted link )
virtual dub.

This is one step everyone should take care of before we start making the clip. A good graphics card is a must requirement for good cs movie editing, and a powerful system. Graphics card mainly helps in achieving high quality graphics on account of AA and AF , anti aliasing and anti fading. In simple words these 2 entities enhance graphics by redrawing the edges of the objects and making them look sharper than normal. Make sure both entities r set to maximum ( AA n AF) , before starting with moviemaking, and vertical sync is forced off.

May 17, 2009 at 10:57 pm | Tutorials | 8 comments